How gaming studios are fighting back against a toxic work culture

Video game developer Eidos-Montreal announced its shift to a four-day workweek last Thursday, marking it as the most high-profile studio in the gaming world to do so.

Eidos’ announcement is a tectonic shift in an industry that’s been notorious for the poor treatment of its developers for decades. Crunch culture — the video game industry practice of working longer hours for big studios (known industry-wide as AAAs), and pushing employees to exhaustion when a project’s deadline draws…


Source link

About search

Check Also

European Stocks Drop With US Tech Rally Faltering: Markets Wrap – Yahoo Finance

European Stocks Drop With US Tech Rally Faltering: Markets Wrap – Yahoo Finance

[unable to retrieve full-text content]European Stocks Drop With US Tech Rally Faltering: Markets Wrap  Yahoo Finance …

Leave a Reply

Your email address will not be published. Required fields are marked *