Google’s new gaming AI aims past “superhuman opponent” and at “obedient partner”

Google’s new gaming AI aims past “superhuman opponent” and at “obedient partner”

Even hunt-and-fetch quests are better with a little AI help.
Enlarge / Even hunt-and-fetch quests are better with a little AI help.


At this point in the progression of machine-learning AI, we’re accustomed to specially trained agents that can utterly dominate everything from Atari games to complex board games like Go. But what if an AI agent could be trained not just to play a specific game but also to interact with any generic 3D environment? And what if that AI was…


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